@startuml
sprite $nutritionix [48x48/16] {
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}


!define FA6_NUTRITIONIX(_alias) ENTITY(rectangle,black,nutritionix,_alias,FA6 NUTRITIONIX)
!define FA6_NUTRITIONIX(_alias, _label) ENTITY(rectangle,black,nutritionix,_label, _alias,FA6 NUTRITIONIX)
!define FA6_NUTRITIONIX(_alias, _label, _shape) ENTITY(_shape,black,nutritionix,_label, _alias,FA6 NUTRITIONIX)
!define FA6_NUTRITIONIX(_alias, _label, _shape, _color) ENTITY(_shape,_color,nutritionix,_label, _alias,FA6 NUTRITIONIX)
skinparam folderBackgroundColor<<FA6 NUTRITIONIX>> White
@enduml